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Warhammer 40k dark crusade mods
Warhammer 40k dark crusade mods





warhammer 40k dark crusade mods

Well, for starters, Chaos? They get to pick any of the 5 marks of chaos, and get the accompanying units that you would expect from each choice, so a tzeench-marked player would get rubric marines and horrors, where as a slannesh army would get noise marines and deamonettes. Basically, if it was in a codex, it's a fair bet that's probably in here (except, notably, special characters and bikes).

warhammer 40k dark crusade mods

they tend to be just as durable in this mod as they are in tabletop. ("why aren’t the lasguns working?" I wondered, upon attacking a listening post with some guardsmen). you could build 2 preds and a whirlwind, and then stop with the heavy support, but this would not prevent you from building non- HS units, etc.) the game also uses armor values that are very close to how it works in tabletop – infantry will typically be unable of hurting heavily armored units like most tanks and most buildings with out anti-tank support or special weapon upgrades. Units are hard-capped depending on where they actually were in the FOC of their own codex. The best way to summarize the mod is as the most comprehensive “closer-to-codex” mod ever made. They just released a new version, and a few days ago, I tried it out - and wow, just. Really, this mod is the game I was hoping dawn of war 2 would be, no joke. It’s the nicest, shiniest mod for Dark Crusade (sorry soulstorm owners) you’ve ever seen. Let’s have a chat about Firestorm Over Kronus.







Warhammer 40k dark crusade mods